About Me

Hands-on designer with a multidisciplinary background.

I’ve helped teams shape products through research, structured thinking, and purposeful design - balancing people, purpose, and performance.

Explore More

About Me

Hands-on designer with a multidisciplinary background.

I’ve helped teams shape products through research, structured thinking, and purposeful design - balancing people, purpose, and performance.

Explore More

About Me

Hands-on designer with a multidisciplinary background.

I’ve helped teams shape products through research, structured thinking, and purposeful design - balancing people, purpose, and performance.

Explore More

About Me

Hands-on designer with a multidisciplinary background.

I’ve helped teams shape products through research, structured thinking, and purposeful design - balancing people, purpose, and performance.

Explore More

My path into UX wasn’t a switch - it was a natural evolution.

My path into UX wasn’t a switch - it was a natural evolution.

A decade in architecture taught me how people move, decide, and interact with systems, and how design must balance creativity with constraints, empathy with efficiency, and ideas with real-world execution.

Three years ago, I stepped into UX to extend my practice into product design, simplifying complex workflows, making digital experiences more intuitive, and solving understanding real problems with clarity and intention.

What I Bring as a Designer

What I Bring as a Designer

I design experiences built on ‘why?’ where every decision balances people, purpose, & performance.

01 - Multidisciplinary Design Foundation

01 - Multidisciplinary Design Foundation

My process is rooted in spatial awareness and 10+ years of cross-disciplinary work. This allows me to approach problems holistically and see beyond the immediate interface.

My process is rooted in spatial awareness and 10+ years of cross-disciplinary work. This allows me to approach problems holistically and see beyond the immediate interface.

02 - Research-Driven Problem Framing

02 - Research-Driven Problem Framing

I rely on rigorous research, behavior analysis, and structured questioning to define the real problem. Every decision is measured against Evidence-Based Design principles.

I rely on rigorous research, behavior analysis, and structured questioning to define the real problem. Every decision is measured against Evidence-Based Design principles.

03 - Systems Thinking & Clarity Under Complexity

03 - Systems Thinking & Clarity Under Complexity

Constraints Define Design. In fast-paced startup environments, I leverage budget and time limitations to accelerate strategic, scalable solutions that deliver measurable business results.

Constraints Define Design. In fast-paced startup environments, I leverage budget and time limitations to accelerate strategic, scalable solutions that deliver measurable business results.

04 - Empathy, Observation & Human Behavior

04 - Empathy, Observation & Human Behavior

My focus is orchestrating user journeys that align human needs, business goals, and narrative. I ensure functional purpose is met, driving clear conversion and measurable value.

My focus is orchestrating user journeys that align human needs, business goals, and narrative. I ensure functional purpose is met, driving clear conversion and measurable value.

10+ years

in design industry

10+ years in design industry

3+ years

in digital design

3+ years in digital design

50+ overall

projects delivered

50+ overall projects delivered

Design Awards

The methods, tools, and systems I use to bring ideas to life.

Best Design Award
- Bangalore, India
Favourite Website Design
Award Nov 2025
Featured on
Wall of Portfolios
Nominated for
DN Awards
Nominated for
BestCSS Awards
Top 10 Eastern Zone, India
NIASA 2014
NIASA 2014
NIASA 2014

Skills

The methods, tools, and systems I use to bring ideas to life.

● Product Design

User flows - Information Architecture - Interaction design - Prototyping - Usability testing - Design systems

● Product Design

User flows - Information Architecture - Interaction design - Prototyping - Usability testing - Design systems

✦ Design Research

User research – Competitive analysis – Stakeholder interviews – Journey mapping – Persona development – Surveys – Heuristic evaluation

✦ Design Research

User research – Competitive analysis – Stakeholder interviews – Journey mapping – Persona development – Surveys – Heuristic evaluation

❋ Visual & Interface Design

Visual design – Typography – Colour systems – Layout & hierarchy – Accessibility – Responsive design – Branding extensions

❋ Visual & Interface Design

Visual design – Typography – Colour systems – Layout & hierarchy – Accessibility – Responsive design – Branding extensions

▣ No-Code & Creative Development

Figma prototypes – Framer development – Component systems – Micro-interactions – Web animations – Structured CMS setups

▣ No-Code & Creative Development

Figma prototypes – Framer development – Component systems – Micro-interactions – Web animations – Structured CMS setups

Skills

The methods, tools, and systems I use to bring ideas to life.

● Product Design

✦ Design Research

❋ Visual & Interface Design

▣ No-Code & Creative Development

Skills

The methods, tools, and systems I use to bring ideas to life.

● Product Design

✦ Design Research

❋ Visual & Interface Design

▣ No-Code & Creative Development

Work & Resume

Explore my case studies or download a quick overview of my experience.

"If you've downloaded the resume, you know what I can do. But you can also explore a story that explains how I think." Scroll to know more.

The Second Life of a Broken Table

How a household mishap became a lesson in finding new purpose.

"When my beloved dining table was broken during a move, others saw waste. I saw a challenge. Using the usable pieces, I redesigned it into a stylish, functional tea table. This is why I love being a designer - reimagining purpose and giving second life through creative problem-solving."

Connect

Connect

Connect

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